

ROTK got players because it was the first to feature the time span.

Plus, a lot of people choose their games based on the periods they feature and not the gamestyle. Originally posted by pylory:Just let KOEI to be different, They are not competing on the same mutually exclusive audience. Just let KOEI to be different, different than the mainstream TW and paradox. I enjoy JRPGs and KOEI's game more than the newer FO/TW and PDX games. To be frank being an old fallout fan(FO1), paradox(EU1) and TW (STW 1) fan myself. What happens now? JRPG and WRPG don't really eat each other. This reminds me people saying Fallout 3 will destroy JRPG market.īack then, many westaboo said the same thing. Sure TW and paradox are the face of "strategy" games today. There are many players who are tired of TW and paradox titles who are seeking other niche titles or styles of gameplay. You know not all strategy games need to be mainstream big sellers right?

With TW and CK2/EUIV having the reign, I don't see much room for Koei's strategy games outside of a long time fan circle thats getting smaller by the year. TW:TK is a huge success and the best TW since S2, and Koei better be stepping up their game if they don't wanna lose players.īut then again, keep in mind that its a console strategy game in Japan first and foremost and only ported to PC, so many people cannot access TWTK in Japan which is what they're banking on.īut seriously, they're games have become lazy and are far behind. And XII & XIII have pissed off enough of fans to not support it again.Īnd this is a good thing, because the last two games have shown that Koei has gotten lazy as ♥♥♥♥ and thinks they can get away with anything. It sold 7,719 copies within its first week of release in Japan.Originally posted by Galaxy Mate:It probably will fail, because now that TW:TK is out, most people finally got their wish of a more immersive setting game. The game received an aggregated review score of 36 out of 40 from Famitsu magazine. A sequel, titled Romance of the Three Kingdoms XIV, also known as Sangokushi 14 ( 三國志 14), the 13th installment will be released on January 16, 2020. The English version was released on Xbox One in April 2017. Two modes featured in the game are the traditional campaign mode and a hero mode that teaches players about the game's mechanics.

However, as part of the 30th Anniversary of the series, a localized version of the game was released on PlayStation 4 and PC in July 2016. While it can be imported or purchased on PC worldwide it was not initially available in English like the previous installment. It was released on Janufor the PlayStation 4, PlayStation 3, Xbox One, and Microsoft Windows in Japan. Romance of the Three Kingdoms XIII, also known as Sangokushi 13 ( 三國志 13), is the 13th installment in the Romance of the Three Kingdoms (Sangokushi) strategy game series by Koei.
